The ghost Left Unattended is now available as a standalone ghost! It was previously released as part of the Ghost Luckybag 2026 bundle.

We were originally planning to just tidy it up a little bit for the separate release, but then we kept adding things and it turned into a major content update! Oopsie. So, now it is version 1.1.0.

The release page says it, but it bears repeating: this is an intentionally annoying ghost. The event it was made for is one where ghosts are released that are unpleasant or miserable, or user unfriendly in some fashion. It makes a nice outlet for those kinds of things! So, this ghost was not made with user comfort in mind, and will do some things you might not expect, as well as generally be a nuisance.

That being said, I've come to really like this ghost a lot after working on it. Despite that fact that she's objectively such a pest, writing this was really fun for me! The narrator in particular ended up going a direction I didn't expect, and it ended up being this odd angle that I wouldn't have had the chance to write otherwise.

This ghost was also my first proper foray into working with classes in object oriented programming. I've known some of the theory behind it for years, but it's the sort of thing I knew I wouldn't really understand on a deep level until I had a project where I needed to play with it. And this was that project! Aosora recently had class functionality added, so I decided to give it a spin. It made this style of ghost much easier to create, I can certainly appreciate object oriented coding much better now than I did before! I think this experience will help me a lot with future coding endeavors.

I'm surprised with how much content we managed to put into what was supposed to be a little joke ghost, and I'm really thrilled with how it came together. But I also think you probably shouldn't play with it. It depends what you like, really!

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